Highlights
Series Director on Mama K’s Super Team 4 for Netflix, first African animated series ever produced.
Directed cinematics for Ubisoft’s toys to life game Starlink: The Battle for Atlas
Directed Netflix Beat Bugs, the first cartoon in 50 years to feature the music library of The Beatles.
Supervised pre and post-visualization for key Visual Effects sequences on Peter Jackson's District 9. District 9 was nominated for four Academy Awards including best Visual Effects.
Won Leo Award for Best Director for the Scary Godmother Animated Halloween Special. Scary Godmother also picked up the Leo for Best Animated Program.
Directed DVD feature based on the world-famous Popeye property to coincide with the celebration of Popeye's 75th anniversary. Spearheaded the beloved icon's transition from 2D to 3D animation to great accolades from the Popeye property holders.
Created key action sequences for 2012, the $200 million feature film from Sony Picture
Was key as Previsualization Supervisor in creating two of Popular Mechanics Top 10 VFX Scenes of 2009: Number one on their list -Wikus's Last Stand from District 9; and Number 9 on the Popular Mechanics list - Yellowstone Super Volcano from 2012
Co-produced, story-edited and directed Weird-Ohs, the world’s first CGI squash-and-stretch television series.
Professional History
Waterproof Studios - Cinematics Director (2020-present)
Triggerfish Animation - Series Director (2019-2020)
Blackbird Interactive - Cinematics Director (2018-2019)
Ubisoft Entertainment - Cinematics Director (2016-2018)
Rainmaker Entertainment - Film and Television Director (2015-2016)
Atomic Cartoons - Film and Television Director (2014-2015)
Rainmaker Entertainment - Film and Television Director (2009-2014)
Image Engine Design - Previsualization Supervisor (2008-2009)
Bardel Entertainment - Episodic TV Director (2006-2008)
Mainframe Entertainment - CGI Animation Director (1993-2005)
Director for three decades, with responsibility for producing films and television shows in a tight timeframe, delivering the completed shows on budget and by deadline. Duties as Director include designing and blocking all shots based on a script and editing them into a video workbook, then assigning each shot to individual animators, giving them direction in camera movement, character acting and lighting.
Very skilled at taking a vision for a project from inception all the way through to post-production, supervising many diverse teams along the way - from Writers, Actors and Sound Designers to Modelers, Animators and FX Artists - and making key decisions to shepherd that vision into a completed project.
Directed two Halloween specials based on artist Jill Thompson's award-winning children's books, Scary Godmother which broke Cartoon Network's ratings records for girls 6 to 11 and boys 4 to 8.
Created key sequences for live-action feature films such as 2012 and Night at the Museum 2.
Directed four long-format Direct-to-DVD features in three years.
Developed, adapted and Directed the pilot for a mixed CGI and live-action television series based on writer/artist Paul Chadwick's popular Concrete graphic novels.
Directed projects for such respected clients as Sony Pictures, Fox Television, Lion's Gate Entertainment, Cartoon Network, Hasbro, DIC Entertainment and King Features/Hearst Entertainment.
Directed over 14 hours of high-quality CGI animation, ranging from boys action to squash-and-stretch comedy.
Pioneered animation techniques for CGI television as an Animator on Reboot in the days when Reboot was the only series being produced in CGI.
Technical
Directing CGI animation for film and television
Directing Motion Capture Actors for film and television
Directing Voice Actors for film and television
Directing for film and television
Supervision of CGI animation and visual effects
CGI animation, specializing in character animation
Non-linear editing of both short and long form projects
Strong leadership and communication skills
Story Editing of scripts for film and television
Translation of scripts into specific shots and scenes
...plus I can do the splits and climb rocks!
Software
Maya
Shotgun
Unreal and Unity
Avid Media Composer
Adobe Premier, Encore, After Effects and Photoshop
Final Draft
Microsoft Word, Office, etc.
Professional Development
Animation Mentor
Animation 2007 — 2008 (expected)
Back to school after 15 years or more! My learning muscles had atrophied, but after a few months I was hungry for more!
While I feel pretty competent in most aspects of animated film-making, animation principles and directing at the micro-level of posing and timing has been a weakness in my directing for years and one I've finally managed to address.
Animation Mentor is an amazing school and their course is one that every Director working in animation should be required to take.
I was surprised and very pleased how much I learned about directing from the program.The school has such a holistic approach to animation - they believe the best way to be a great Animator is to have a good grasp of all the essential elements of film-making from story to composition to acting to cutting, etc. Best thing I've done in years!
Vancouver Film School
Animation January 1992 - June 1993
Robert McKee 3-Day Story Seminar
November 2007
Filmography
Resume
A downloadable copy of my resume is available here: resume